ιи.fιиιт



Simulations

Contra Marītō
Time Vacuum I | Time Vacuum II
Resonance and Repetition
Castle 6
Governors of the Æther
Membrane Series
Noema
Panoptic Emissions
Open Axis
Cube of Space
Glimpulse
Impossible Interaction

Transcriptions

| The Divinity of Art and the
Destruction of Classification

| Virtuality and the Superdynamical
| Fluid Space & Trans-Physical
Entities


Collaborations

Passage One (Commerce)
Fragile Ecologies
Jaunu
Sensory Shift x FIBER
Disruptive Silence
_Interference_

Jaunu (2019-2020)

with Hoera.

Live Electroacoustic Spatial Performance | Octophonic Sound and Wave Field Synthesis

Location

12.01.2020 Flagey, Brussels (BE) (8.2 Performance)
30.06.2019 Albanova Festival, Alden Biesen (BE) | (Wave Field Synthesis Performance)
17.05.2019 De Singel, Antwerp (BE) | (8.2 Performance)

Members

Bert Cools: Electric Guitar, Synth and Samples
Dries Laheye: Bass Guitar, Bass Synth and Samples
Stijn Cools: Drums and Samples
ιи.fιиιт: Multispeaker Surround Design and Control

Materials

Dante, MIDI-Controller, Computer, MIDI-Converter, Soundcard, Speakers (8.2, 192.8 Wave Field Synthesis)

Software

Sound processing in Max/MSP
4D-Engine & Monitor
WFS Collider


About

The trio HOERA., a project of the granvat-collective with Stijn and Bert Cools and Dries Laheye, produces music radiating intimacy and peace. With clear compositions and accurate improvisations, they create a unique sound that combines influences from electronic music, jazz, film music and pop songs. After the albums Pracht, Beestentijd and ≈, HOERA. presents the new album Jaunu for which the group collaborated with the 24-headed Lithuanian chamber choir Jauna Muzika. With their own recorded material from this chamber choir, HOERA. weaves new structures and songs.

For this project I was invited to explore the notion on space as a musical embodiment for the album Jaunu by HOERA.,, developing a custom software structure in collaboration with the software of 4DSOUND for the conductment of a realtime choreography at any given live performance situation. Besides the varibility of adaptation for a wide range of louspeakers, a custom version for the Game of Life, a 192-channel Wave Field Synthesis system in the Hague running on WFS-Collider has been developed. The environment functions herein as an instrument that explores the depth of the space combined with the textures and qualities of the live generated material.


Albanova Festival, Alden Biesen (BE) | Wave Field Synthesis System 'The Game of Life"

Documentation De Singel, Antwerp (BE) | Video by de Singel Art Campus | Fotos by Emilija Vinžanovaitė